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Creekee11
Ayjona
SuperfrycookSB
Sniperskull
+4
• 8/22/2014

Do you have any ideas for a new hero ? If you do , come share it with us !

By the way , I'm not copyrighting , just doing this because it was taking WAY too long to scroll down in the first one , so don't get mad . I come in total peace .

Credits to - Wikia Contributor 107.211.105.38

Note - To make this wiki as short as possible , a good way to write would be to write in mostly subformatted , it's optional though


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Creekee11
Ayjona
SuperfrycookSB
Sniperskull
+4
1
• 3/4/2015

There is no small amount of excellent ideas in this thread, should Foursaken ever continue the franchise and need more ideas for bugs :)

0
• 3/19/2015

Of course!!!

0
A FANDOM User
• 11/24/2015
yeah
0
• 12/16/2015

foursaken must CONTINUE THE GAME!!!! pls foursake pls

1
A FANDOM User
• 12/18/2015

Let's see what I can contribute...

Mosquito Breeder

Weapons:

1. Proboscis-increased damage and range

2. Vampiric Stinger-increased damage and range

3. Lifedrinker-increased damage, area of effect attack

4. Soul Siphon-increased damage and AoE

Armor:

1. Cloak-increased light armor

2. Ward of Blood-increased light armor and health

3. Siphoner's Stronghold-increased heavy armor

4. The Vengeance-highly increased health

Abilities:

Passive: Feeder- Upon killing an enemy, heals 10 health and has 5/7/10/15/20% chance to spawn 2/3/4/5/5 Mosquito eggs, which hatch into smaller mosquitos that go around attacking enemies independently.

Active:

Spawner- Drops 3/4/4/5/5 eggs which are boosted as compared to the passive abilities' mosquitos by 5/5/10/10/15% (in health and damage)

Infestation- Spends 20 health to weaken an enemy, causing their armor to deplete at 1/1/2/2/3 points each per second (as in both heavy and light) and cause them to take 10/14/17/21/25% more damage for 5/5/6/6/7 seconds.

Caretaker- Buffs all your baby mosquitoes, giving them a 20/25/30/35/40% boost in speed and 5/10/15/20/25% boost in damage for 5/5/6/6/7 seconds.

Empower- Mosquito does a high powered attack dealing 100/130/165/200/240 damage to a small area, and kills off all baby mosquitoes on the map. For each baby mosquito killed, Mosquito is buffed by 1/1/2/2/2 points of damage dealt and 1 point of light armor.

Equipment:

Blood Bank- Whenever an enemy is killed by baby mosquitoes (be it 1 or 10 mosquitoes targeting it), the Food Stash gains 5 points of food and Mosquito is healed by 5 health.

Dengue Fever- Mosquitoes attacks get a 10% chance to critical and deal 100% more damage.

Training Center- Grants baby mosquitoes light armor.

1
A FANDOM User
• 12/18/2015

Whoops forgot the quotes:

"I will make sure you grow strong."

"The Swarm will take you down."

"I am prepared. You are not."

Btw you guys can call me UnOriginal.

0
• 12/18/2015
103.252.200.49 wrote:
Let's see what I can contribute...

Mosquito Breeder

Weapons:

1. Proboscis-increased damage and range

2. Vampiric Stinger-increased damage and range

3. Lifedrinker-increased damage, area of effect attack

4. Soul Siphon-increased damage and AoE

Armor:

1. Cloak-increased light armor

2. Ward of Blood-increased light armor and health

3. Siphoner's Stronghold-increased heavy armor

4. The Vengeance-highly increased health

Abilities:

Passive: Feeder- Upon killing an enemy, heals 10 health and has 5/7/10/15/20% chance to spawn 2/3/4/5/5 Mosquito eggs, which hatch into smaller mosquitos that go around attacking enemies independently.

Active:

Spawner- Drops 3/4/4/5/5 eggs which are boosted as compared to the passive abilities' mosquitos by 5/5/10/10/15% (in health and damage)

Infestation- Spends 20 health to weaken an enemy, causing their armor to deplete at 1/1/2/2/3 points each per second (as in both heavy and light) and cause them to take 10/14/17/21/25% more damage for 5/5/6/6/7 seconds.

Caretaker- Buffs all your baby mosquitoes, giving them a 20/25/30/35/40% boost in speed and 5/10/15/20/25% boost in damage for 5/5/6/6/7 seconds.

Empower- Mosquito does a high powered attack dealing 100/130/165/200/240 damage to a small area, and kills off all baby mosquitoes on the map. For each baby mosquito killed, Mosquito is buffed by 1/1/2/2/2 points of damage dealt and 1 point of light armor.

Equipment:

Blood Bank- Whenever an enemy is killed by baby mosquitoes (be it 1 or 10 mosquitoes targeting it), the Food Stash gains 5 points of food and Mosquito is healed by 5 health.

Dengue Fever- Mosquitoes attacks get a 10% chance to critical and deal 100% more damage.

Training Center- Grants baby mosquitoes light armor.

NICE! This is actually a pretty good idea. I would vouch for this, but I believe that the mosquito shouldn't be a breeder but more like a vampire, with lifesteal passive and lifesteal abilities (kinda like vlad from League of Legends)

0
A FANDOM User
• 12/25/2015

Fire ant-pyro master of dot

Health:300

Damage:18

Armer piercing:0

Light armer:16

Heavy armor:20

Abilities:

Passive: burn-enemies hit by fire ants flame thrower take passive fire damage for 5 seconds

1.smoke screen-unleashes a cloud of huge cloud of smoke which enemies can't attack in

2.incendiary bomb- throws out a incendiary bomb which counts down from 5s then explodes which knocks back enemies and sets them on fire so they take 20 damage per second for 10 seconds

3.gasoline pool-shoots out a pool of gasoline that slows down enemies when they step on it and gives them a debuff icon (like spiders passive ability) which means they will take more damage from fire ants flame thrower.

4.dragon blast- charges up and shoots out a massive fire ball that explodes causing 90 damage to all enemies in the fireballs radios enemies also take 10 fire damage per second for 5 seconds.

Unique gear. Napalm- all fire attacks including the flame thrower do more damage and the passive fire damage lasts longer, burning armor- melee attackers have a chance to get burned bye fire ants armor.

I also have other heroes such as dragonfly archer,assassin bug sniper,bullet ant the crazy gunner.

0
A FANDOM User
• 11/26/2017

Ok guys im a huge fan of the game and would just like to aplaud foursaken media for all the happiness these games have brought me. heres my ideas.

Centipede, legendary rebel.

Centipede focuses on being a all out assault bug. he relies on a buttload of health and a heavy damage output to wreck his enimies.

Weapons: Flamethrower

Damage 12

Dual thrower

damage 18

Tri thrower

damage 20

Blaze thrower

damage 30

Armour: Carapace, increases maximum helth and light armour. Rebels cloak, increases light armour and maximum health. Tough hide, increases light armour and maximum health. Miners armour, increases light armour.

Unique equipment:

Riot shield: increases heavy armour and gives a 10% chance to block attacks.

Toxic spines: enimies that attack centipede have a 10% chance to be poisoned.

Passive skill:

Utter insanity: the more enimies centipede kills: he will get a small damage buff.

Active skills:

Burrow: centipede burrows for a period of time, knocking back and stunning enimies in his path.

rebel gang: for a short period of time, enimies that spawn have a small chance to become rbels and fight for centipede.

Chaingun: centipede switchs weapons and uses a chaingun that does 5 damage per bullet but has huge ammo.

Rocket salvo: centipede fires rockets from his shoulder-launcher for a short period of time that deal 40 damage.

Lines: 

"ill tear you limb from limb and feast on your corspe!"

" viva la Arthropods!"

(snarling/roaring)

0
• 12/1/2017
I have Quite a few ideas
1. A butterfly healer could be a good idea cause I have a hard time healing
2.A Grasshopper Martial artist which could have abilities to up his speed
3. A sniper of some sort, though not with aim too OP, just huge range
4. And last but not least a dung beetle muscleman yes so far best one
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